Crimson Desert gets a cleanup patch
Pearl Abyss has released a new Crimson Desert update that does a little bit of everything: it fixes some of the game’s clunkier controls, shortens load times, adds new mounts, and replaces a batch of AI-generated assets that apparently made it into the RPG by accident. A modern production story, in other words.
The art was hard to miss
Players noticed the issue quickly after release. Some of the paintings scattered across Crimson Desert’s large world looked distinctly off, with more than a few showing the familiar signs of AI-generated artwork. One example in particular drew attention for turning humans and horses into a single deeply unfortunate composition, the sort of thing that makes you wonder whether no one was brave enough to check the gallery before shipping.
Since then, players have pointed out that several of those pieces have been replaced. The new versions look more like actual paintings and less like something that got assembled in a hurry by a machine that has never once seen a horse.
What the patch changes
The update is already live on Steam, Xbox, and PS5. Alongside the art replacements, it introduces:
- Five summonable mounts, which Pearl Abyss is not spelling out in detail here for spoiler reasons
- Shorter fast-travel loading times
- Faster movement speed for both the player character and mounts
- Additional control adjustments, which the studio says are "as part of our ongoing efforts to improve the game's controls"
Pearl Abyss also described the art replacements as part of its ongoing visual improvements. That is a polite way of saying the game is being tidied up after some unusually obvious mistakes made it to release.