The PUBG Ally Duo beta gives players a new squadmate: Ella, an AI companion who can listen, respond, and help during a match. For a game built on strangers looting the same building and blaming each other afterward, that’s a notable shift.
Krafton and PUBG Studios are testing the mode as part of the battle royale’s push to stay current. PUBG, formally PlayerUnknown’s Battlegrounds, is now approaching its tenth year, yet it still draws hundreds of thousands of daily players. That kind of staying power invites experiments, and this one puts artificial intelligence directly into the team dynamic.
When can players try PUBG Ally Duo?
The beta test runs from June 17 to July 1, giving players two weeks to see whether an AI teammate feels like a useful partner or just another voice in the headset.
Ally Duo is being introduced as a new Arcade mode. Instead of forming a standard duo with another human player, players team up with Ella and play on the Sanhok map. The point is not just to drop an AI character into the match as decoration. Krafton is framing Ella as an active co-player who can respond to situations and player instructions in real time.
According to Krafton, “PUBG Ally uses speech-to-text (STT) and text-to-speech (TTS) to interact with players in real time.” In practical terms, that means players can speak to Ella and receive spoken responses, rather than navigating the usual menus, pings, or silent AI behavior that games have relied on for years.
What does Ella actually do in a match?
Krafton says players can communicate with Ella through voice interaction while coordinating around movement, item collection, and strategy. The company describes the setup as a co-op experience built around an AI companion rather than a scripted bot.
In its press materials, Krafton said:
“Ally Duo is a new Arcade mode in which players form a two-player team with the AI character, Ella, and play on the Sanhok map. Players can communicate with Ella via voice interaction to collaborate across a range of in-game situations, including movement, item collection, and strategy.”
The company also identified Ella as the companion character built on PUBG Ally, Krafton’s AI technology. PUBG Ally is described as a new type of CPC, or Co-Playable Character, designed to play alongside human players.
That distinction matters. Ella is not being pitched as a cutscene character, a training dummy, or a matchmaking substitute with a nicer name. Krafton is testing whether an AI partner can read what is happening, understand spoken requests, and act in ways that feel useful inside a live battle royale match.
Why this AI mode matters for PUBG
Krafton says Ella runs on an on-device small language model built on NVIDIA ACE. The goal is for the character to understand voice commands and in-game situations, then respond when it makes sense. That last word is doing a lot of work, as it often does when companies describe AI. Still, the idea is clear: Krafton wants Ella to behave less like a command menu and more like a teammate.
For players, the appeal could be simple. Some may want a partner who follows instructions, helps with looting, and does not disconnect after losing an early fight. Others may be wary of AI creeping further into multiplayer spaces, especially in a genre built around unpredictable human decisions. Both reactions are reasonable. Battle royale players have never been short on opinions, and this should provide a fresh supply.
The test also raises a bigger question for online games: can AI companions create modes that standard playlists cannot? PUBG is not abandoning human squad play, but Ally Duo suggests Krafton sees room for something between solo play and full multiplayer coordination.
Whether Ella becomes a lasting part of PUBG or remains a limited experiment will likely depend on how the beta feels in real matches. The dates are set, the AI teammate is waiting, and players will soon find out whether she is genuinely helpful or simply very polite under fire.



